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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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123456789101112/** * Factory functions that return pre-configured stacks of display-tier effects. * * Each preset returns a fresh array of `Effect` instances; call once per * registration. The returned effects are added to the engine's display chain * via {@link BT.effectAdd}. */
export { amber } from './amber';export { crtPipBoy } from './crtPipBoy';export { green } from './green';