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blit-tech
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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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blit-tech
/
src
/
render
/
effects
3 folders
·
4 files
at
main
Václav Vančura
·
chore(docs): normalize em and en dashes to ascii hyphens (#161)
·
5mo ago
b40f7394
display
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
pixel
feat(renderer): use r8uint logical framebuffer with palette resolve upscale (#136)
5mo ago
presets
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
Effect.ts
feat(renderer): use r8uint logical framebuffer with palette resolve upscale (#136)
5mo ago
FullscreenEffect.ts
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
FullscreenPixelEffect.ts
chore(ci): align typescript 5.9.3 with api extractor declarations (#143)
5mo ago
fullscreenVS.ts
feat(renderer): add stackable post-process effect chain with PipBoy CRT and bloom (#107)
5mo ago