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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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1234567891011121314151617181920212223242526import { describe, expect, it } from 'vitest';
import { green } from './green';
describe('preset green', () => { it('returns display-tier effects', () => { const stack = green();
expect(stack.length).toBeGreaterThan(0); for (const fx of stack) { expect(fx.tier).toBe('display'); } });
it('returns fresh instances on each call', () => { const a = green(); const b = green();
expect(a.length).toBe(b.length); for (let i = 0; i < a.length; i++) { // eslint-disable-next-line security/detect-object-injection expect(a[i]).not.toBe(b[i]); } });});