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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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12345678910111213141516171819202122232425import { describe, expect, it } from 'vitest';
import { amber } from './amber';
describe('preset amber', () => { it('returns display-tier effects', () => { const stack = amber();
expect(stack.length).toBeGreaterThan(0); for (const fx of stack) { expect(fx.tier).toBe('display'); } });
it('returns fresh instances on each call', () => { const a = amber(); const b = amber();
for (let i = 0; i < a.length; i++) { // eslint-disable-next-line security/detect-object-injection expect(a[i]).not.toBe(b[i]); } });});