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Perl game server for TLE Community
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use Moose;use utf8;no warnings qw(uninitialized);extends 'Lacuna::DB::Result::Building';with 'Lacuna::Role::Building::IgnoresUniversityLevel';
around 'build_tags' => sub { my ($orig, $class) = @_; return ($orig->($class), qw(Infrastructure Resources Ore Water Waste Energy Food Colonization Storage));};
use constant controller_class => 'Lacuna::RPC::Building::PlanetaryCommand';
sub can_build { confess [1013,"You can't directly build a Planetary Command Center. You need a colony ship."];}
before 'can_demolish' => sub { confess [1010, 'You cannot demolish the Planetary Command Center. Use the abandon colony function if you no longer want this colony.'];};
use constant image => 'command';
use constant name => 'Planetary Command Center';
use constant food_to_build => 320;
use constant energy_to_build => 320;
use constant ore_to_build => 320;
use constant water_to_build => 320;
use constant waste_to_build => 500;
use constant time_to_build => 300;
use constant algae_production => 10;
use constant energy_production => 10;
use constant ore_production => 10;
use constant water_production => 10;
use constant waste_production => 1;
use constant food_storage => 700;
use constant energy_storage => 700;
use constant ore_storage => 700;
use constant water_storage => 700;
around produces_food_items => sub { my ($orig, $class) = @_; my $foods = $orig->($class); push @{$foods}, qw(algae); return $foods;};
sub incoming_supply_chains { my ($self) = @_;
return Lacuna->db->resultset('Lacuna::DB::Result::SupplyChain')->search({ target_id => $self->body_id });}
sub pod_delay { my ($self, $level) = @_;
$level //= $self->effective_level; my $delay = int( 28.747 * $level * $level - 2877.4 * $level + 89249. );
return $delay;}
sub sent_a_pod{ my $self = shift; $self->start_work({}, $self->pod_delay);}
sub can_send_pod{ my ($self) = @_; ! $self->is_working;}
no Moose;__PACKAGE__->meta->make_immutable(inline_constructor => 0);