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Perl game server for TLE Community
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use Moose;use utf8;no warnings qw(uninitialized);extends 'Lacuna::DB::Result::Building';
around 'build_tags' => sub { my ($orig, $class) = @_; return ($orig->($class), qw(Infrastructure Happiness Intelligence));};
use constant building_prereq => {'Lacuna::DB::Result::Building::PlanetaryCommand'=>10};
use constant max_instances_per_planet => 1;
use constant controller_class => 'Lacuna::RPC::Building::Capitol';
use constant image => 'capitol';
use constant name => 'Capitol';
use constant food_to_build => 350;
use constant energy_to_build => 350;
use constant ore_to_build => 350;
use constant water_to_build => 350;
use constant waste_to_build => 100;
use constant time_to_build => 230;
use constant food_consumption => 18;
use constant energy_consumption => 13;
use constant ore_consumption => 2;
use constant water_consumption => 20;
use constant waste_production => 5;
use constant happiness_production => 15;
before 'can_demolish' => sub { my $self = shift; my $stockpile = $self->body->get_building_of_class('Lacuna::DB::Result::Building::Stockpile'); if (defined $stockpile) { confess [1013, 'You have to demolish your Stockpile before you can demolish your Capitol.']; }};
before 'can_downgrade' => sub { my $self = shift; my $stockpile = $self->body->get_building_of_class('Lacuna::DB::Result::Building::Stockpile'); if (defined $stockpile and $self->level < 11) { confess [1013, 'You have to demolish your Stockpile before you can downgrade your Capitol lower than level 10.']; }};
before can_build => sub { my $self = shift; my @ids = $self->body->empire->planets->get_column('id')->all; my $count = Lacuna->db->resultset('Lacuna::DB::Result::Building')->search({ class => __PACKAGE__, body_id => { in => \@ids } })->count; if ($count) { confess [1013, 'You can only have one Capitol.']; }};
after finish_upgrade => sub { my $self = shift; my $body = $self->body; my $empire = $body->empire; $empire->home_planet_id($body->id); $empire->update; $body->add_news(80, '%s have announced that their new capitol is %s.', $empire->name, $body->name);};
sub rename_empire_cost { my $self = shift; return 30 - $self->effective_level;}
no Moose;__PACKAGE__->meta->make_immutable(inline_constructor => 0);