native macOS codings agent orchestrator prowl.onev.cat
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fix: build palette launch items for the focused Canvas card master
Fourth review round: the Launch Agent item factory only looked at selectedTerminalWorktree, which is nil in Canvas, so the palette showed no launch rows there even though the launch action itself already resolves to the focused card. The factory now mirrors the action's target resolution (selected terminal worktree, else the action-target worktree the palette already threads through). Canvas regression test included. Claude-Session: https://claude.ai/code/session_011y9A9ZLzhQ84EWXiQ5La5b
Author onevcat Date (Jul 29, 2026, 4:07 PM UTC) Commit eefca3e1 eefca3e1178644e2e098cd0a7e0e785eae786931 Parent 103954d4 103954d49423fbc7c1625d572a83b66c5ec95818