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hexwork
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HEXWORK - A Lantern in the Deep: 3D ASCII terminal roguelike RPG in Rust. Entirely designed and built by Muse Spark 1.3 to evaluate if I like the model.
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Overview
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hexwork
/
crates
/
hexwork-cli
/
tests
/
pty
17 files
at
main
david.yapfest.club
·
Migrate phase11/12 process fixtures to the movement, timing and format contracts
·
1mo ago
b96585f8
color_reference.py
feat: recover player camera and terminal spatial interface
1mo ago
contracts_open.py
feat: recover player camera and terminal spatial interface
1mo ago
feedback_scenario.py
Extract shared application runtime; add grounded session movement and paced terminal locomotion
1mo ago
hud_essentials.py
feat: recover player camera and terminal spatial interface
1mo ago
inventory_scenario.py
Migrate phase11/12 process fixtures to the movement, timing and format contracts
1mo ago
keymap_scenario.py
Persist live presentation controls and correct tactical projection
1mo ago
legacy-interface-keymap.toml
feat: recover player camera and terminal spatial interface
1mo ago
pace_scenario.py
Extract shared application runtime; add grounded session movement and paced terminal locomotion
1mo ago
player_interface.py
feat: recover player camera and terminal spatial interface
1mo ago
presentation_scenario.py
test: verify presentation reload identity through replay
1mo ago
README-interface.md
feat: recover player camera and terminal spatial interface
1mo ago
tactical_orientation.py
feat: recover player camera and terminal spatial interface
1mo ago
test_vt.py
feat: recover player camera and terminal spatial interface
1mo ago
tinker_live.py
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
transfers_live.py
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
vt.py
feat: recover player camera and terminal spatial interface
1mo ago
wield_live.py
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago