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david.boston
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hexwork
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HEXWORK - A Lantern in the Deep: 3D ASCII terminal roguelike RPG in Rust. Entirely designed and built by Muse Spark 1.3 to evaluate if I like the model.
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hexwork
/
crates
/
hexwork-cli
/
tests
4 folders
·
12 files
at
main
david.yapfest.club
·
Migrate phase11/12 process fixtures to the movement, timing and format contracts
·
1mo ago
b96585f8
phase11
Migrate phase11/12 process fixtures to the movement, timing and format contracts
1mo ago
phase12
Migrate phase11/12 process fixtures to the movement, timing and format contracts
1mo ago
pty
Migrate phase11/12 process fixtures to the movement, timing and format contracts
1mo ago
support
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
contracts_open.rs
fix: keep Contracts rejection recoverable and atomic
1mo ago
hud_essentials.rs
feat: recover player camera and terminal spatial interface
1mo ago
paced_locomotion_pty.rs
Extract shared application runtime; add grounded session movement and paced terminal locomotion
1mo ago
phase11_gate.rs
Migrate phase11/12 process fixtures to the movement, timing and format contracts
1mo ago
player_interface_pty.rs
feat: recover player camera and terminal spatial interface
1mo ago
routes.rs
Extract shared application runtime; add grounded session movement and paced terminal locomotion
1mo ago
tactical_orientation.rs
Extract shared application runtime; add grounded session movement and paced terminal locomotion
1mo ago
terminal_color_reference.rs
feat: recover player camera and terminal spatial interface
1mo ago
tinker_live.rs
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
transfers_lifecycle.rs
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
transfers_live.rs
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago
wield_live.rs
Repair CLI integration tests onto the real-movement and reach contracts
1mo ago