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misaligned
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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
cameron.tngl.io/misaligned
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Overview
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Issues
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4
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misaligned
/
wiki
11 folders
·
3 files
at
draft/reopened-untouched
Cameron Pfiffer
·
Make the splash and corpus share one exact palette.
·
2mo ago
64a81383
art
Keep multi-binary harness commands executable.
2mo ago
engineering
Give badge readers exact passage custody.
2mo ago
gameplay
Remove the blind-opening self-state readout.
2mo ago
images
Prove Bevy view parity at one state.
2mo ago
interface
Make the splash and corpus share one exact palette.
2mo ago
log
Make the splash and corpus share one exact palette.
2mo ago
mechanics
Pin the knowledge floor and single-axis boundary from Trace's review.
2mo ago
playtests
Document the GUI opening playtest.
2mo ago
process
Make the splash and corpus share one exact palette.
2mo ago
vision
Resolve the objective first-display boundary.
2mo ago
world
Remove the blind-opening self-state readout.
2mo ago
glossary.md
Reconcile Moonlight with discrete contracts.
2mo ago
overview.md
Plain-English retrofit: add a glossary and make navigation scan.
2mo ago
SUMMARY.md
Document the GUI opening playtest.
2mo ago