A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
README.md

engineering/ #

Type: knowledge

Current-state facts about the codebase. New terms are in ../glossary.md.

What lives here: the current-build snapshot, the Cargo workspace layout (core / terminal / Bevy / assets), the contract between the simulation and the frontends, the determinism guardrails, the save format, and the flow substrate (the shared engine under signals, messages, and money).

These are Type: knowledge pages: edited in place, no status field. A stale one is a bug, fixed in the commit that made it stale.