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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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7 files
README.md
engineering/ #
Type: knowledge
Current-state facts about the codebase. New terms are in ../glossary.md.
What lives here: the current-build snapshot, the Cargo workspace layout (core / terminal / Bevy / assets), the contract between the simulation and the frontends, the determinism guardrails, the save format, and the flow substrate (the shared engine under signals, messages, and money).
- crate-workspace.md — why the code is four packages and what each may contain.
- flow-substrate.md — the shared graph-and-schedule engine.
- Multi-agent process: ../process/agent-scale.md.
These are Type: knowledge pages: edited in place, no status field. A stale
one is a bug, fixed in the commit that made it stale.