🚃 Powerfull and simple 2D game engine with ecs based on raylib
README.md

🚃 Rail #

Powerfull and simple 2D game engine with ecs based on raylib

Example #

struct MyGame
impl Game for MyGame {
    fn start(ctxt: Context) {
        let path = PathBuf::from("/path/to/texture.png");
        ctxt.world.spawn((Position(10, 20), Sprite(path)));
    }
}