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blit-tech
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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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blit-tech
/
tests
/
visual
/
fixtures
7 files
at
main
Václav Vančura
·
chore(docs): normalize em and en dashes to ascii hyphens (#161)
·
5mo ago
b40f7394
camera.html
feat(utils): expose preset Color32 colors as static getters (#139)
5mo ago
fonts.html
feat(utils): expose preset Color32 colors as static getters (#139)
5mo ago
mixed.html
refactor(api): rename queryHardware to configure, expand default config (#115)
5mo ago
post-process.html
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
primitives.html
feat(utils): expose preset Color32 colors as static getters (#139)
5mo ago
sprites.html
refactor(api): rename queryHardware to configure, expand default config (#115)
5mo ago
vite.config.ts
feat(blit-tech): add Playwright performance fixture for GPU frame-time benchmarks (#80)
6mo ago