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blit-tech
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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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blit-tech
/
src
/
utils
29 files
at
main
Václav Vančura
·
feat(assets): tighten btfont embedded texture policy and pre-decode validation (#168)
·
4mo ago
13d8b1c8
AssetLimits.test.ts
feat(assets): tighten btfont embedded texture policy and pre-decode validation (#168)
4mo ago
AssetLimits.ts
feat(assets): tighten btfont embedded texture policy and pre-decode validation (#168)
4mo ago
Bootstrap.test.ts
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
Bootstrap.ts
refactor(api): delete obsolete WebGPU-only bootstrap helpers (#133)
5mo ago
BootstrapHelpers.test.ts
refactor(api): delete obsolete WebGPU-only bootstrap helpers (#133)
5mo ago
BootstrapHelpers.ts
refactor(api): delete obsolete WebGPU-only bootstrap helpers (#133)
5mo ago
CameraUtils.test.ts
feat(camera): add BT.cameraClamp and extract clampCameraToWorld utility (#116)
5mo ago
CameraUtils.ts
feat(camera): add BT.cameraClamp and extract clampCameraToWorld utility (#116)
5mo ago
CanvasLayoutStyles.test.ts
refactor(utils): extract canvas layout CSS properties into CanvasLayoutStyles (#152)
5mo ago
CanvasLayoutStyles.ts
feat(examples): use partial configure() in basics demo (#162)
4mo ago
Color32.bench.ts
feat(utils): add Rec.601 Color32 luminance accessor (#126)
5mo ago
Color32.test.ts
feat(utils): expose preset Color32 colors as static getters (#139)
5mo ago
Color32.ts
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
Easing.test.ts
feat(utils): add easing functions (#93)
6mo ago
Easing.ts
feat(utils): add easing functions (#93)
6mo ago
errorMessages.test.ts
feat(assets): tighten btfont embedded texture policy and pre-decode validation (#168)
4mo ago
errorMessages.ts
feat(assets): tighten btfont embedded texture policy and pre-decode validation (#168)
4mo ago
FrameCapture.test.ts
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago
FrameCapture.ts
fix(api): unify palette and sprite error wording across the engine (#125)
5mo ago
Rect2i.bench.ts
refactor(utils): structure Rect2i benchmarks with region comments (#79)
6mo ago
Rect2i.test.ts
chore: replace non-null assertions with optional chaining in tests (#101)
6mo ago
Rect2i.ts
chore(utils): merge main into vector2i, resolve region label conflict
6mo ago
RenderLimits.test.ts
test(core): expand render dimension limit coverage (#169)
4mo ago
RenderLimits.ts
feat(utils): validate and cap render configuration dimensions before allocation (#155)
5mo ago
Timer.test.ts
feat(utils): add tick-based Timer helper for update loop intervals (#127)
5mo ago
Timer.ts
feat(utils): add tick-based Timer helper for update loop intervals (#127)
5mo ago
Vector2i.bench.ts
refactor(utils): structure Vector2i benchmarks with region comments (#77)
6mo ago
Vector2i.test.ts
fix(api): extend beginner trap detection and polish palette messages (#123)
5mo ago
Vector2i.ts
chore(docs): normalize em and en dashes to ascii hyphens (#161)
5mo ago