A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.

chore(ci): exclude bench files from unit test coverage master

Benchmark files (*.bench.ts) are performance test suites run via `pnpm bench`, not unit tests. Including them in v8 coverage was counting their functions as uncovered and dragging function coverage below the 80% threshold. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Signed-off-by: Vaclav Vancura <commit@vancura.dev>


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