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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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chore: clean up tooling config after ai-rules migration master
Remove stale references to .rules/CLAUDE.md exclusions from ESLint, Prettier, and cspell now that those files are tracked. Drop unused cspell words (Ambilab, atlases, framebuffer, texcoord, webstorm). Add .markdownlint.json with MD013 line-length config. Update .gitignore to track CLAUDE.md/.claude, ignore .zed//.cursor/IDE dirs and .claude/settings.local.json. Simplify pre-push hook to typecheck+lint only with numbered step output. Clean up lint-staged flags and add explicit biome format step. Trim Zed settings to editor essentials. Signed-off-by: Vaclav Vancura <commit@vancura.dev>
Author Vaclav Vancura Date (Mar 22, 2026, 5:48 PM UTC) Commit 9b110790 9b110790ef60dccb6a0144416665e4dc4663bdc5 Parent 14e9a85a 14e9a85a74b5e191bba487ad1d7a280b725b3d95