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renderer: skip updateFrame when surface is not visible master

renderCallback early-returns while !flags.visible to avoid the cell rebuild for hidden surfaces (tab switch, minimize, etc.). The .visible → true mailbox handler now runs updateFrame before drawFrame so the first frame after re-show isn't stale. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>


+14 -4
1 changed file