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renderer/opengl: maybe fix issue with cell bg alignment master
By using integers for the fragcoords I may have stepped on an edge case which causes cell background positions to be shifted by 1 px under some circumstances. I couldn't reproduce that issue in a VM, so I'm making this commit for the user who was having the problem to test it.
Author Qwerasd Date (Jul 2, 2025, 11:43 PM UTC) Commit 1270e044 1270e04480c7925063ce2f037ff085566d2a0b45 Parent 4d609a88 4d609a884e812ddce89aa4522434eeb47e12506a