Playing around with reading gameboy roms, and maybe emulation
Rust 100%

README.md

DMG Playground #

Just some experiments with Gameboy emulation. Right now it just reads the Cartridge Header of a GB rom and parses it out

  1. Obtain a LegallyObtainedRom.gb and name it as such in the root of the project
  2. cargo run You should see it list out things like the name of the game, etc