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tilemap.world
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An atproto Tilemap editor
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Overview
Overview
Issues
Issues
Pulls
Pulls
Pipelines
Pipelines
tilemap.world
/
src
/
vector
9 files
at
asset-editor
Chris Pardy
·
Shapes: Bezier pen, and separate stroke and fill colors
·
6d ago
994d3ef4
affine.ts
Vector layer: transforms, pixel-perfect outlines, bound fills, pixel elements
1w ago
bones.test.ts
Bones: dual quaternion skinning, so bent joints keep their thickness
1w ago
bones.ts
Bones: dual quaternion skinning, so bent joints keep their thickness
1w ago
deform.ts
Fills on posed frames: record the seed on the anchor as drawn
1w ago
form.ts
Form shading: paint where a part is lit or in shadow, and its rough 3D form is worked out and lit from any light
1w ago
outline.ts
Shapes: Bezier pen, and separate stroke and fill colors
6d ago
pixels.ts
Deforms and bone groundwork
1w ago
vector.test.ts
Select and Pixel tools, bound fills in the Fill tool, undo/redo history
1w ago
warp.ts
Liquify tool: push, bloat, pinch and twirl elements' outlines, redrawn as clean pixel art
1w ago