The open source OpenXR runtime

d/steamvr_lh: limit haptic event backlog master

This throttles haptic event handling to avoid excess memory allocation if an app does something silly like `while(true) xrApplyHapticFeedback();`. Signed-off-by: rcelyte <rcelyte@battletrains.org> Part-of: <https://gitlab.freedesktop.org/monado/monado/-/merge_requests/2888>


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2 changed files