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123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164#include "LayerEdit.h"#include "../ManagementContext/LayerManagmentContext.h"
LayerEdit::~LayerEdit(){}
LayerEdit::LayerEdit(std::string act, uint32_t layerID){ this->action = act; this->layerID = layerID;
LayerNode* layer = LayerManagementContext::FromId(layerID); this->beforeBlendMode = layer->BlendMode; this->beforeOpacity = layer->Opacity; this->beforeVisible = layer->Visible; this->beforeLocked = layer->Locked; this->beforeAlphaLocked = layer->AlphaLocked; this->beforeClipped = layer->Clipped; this->beforeName = layer->Name; this->nowBlendMode = layer->BlendMode; this->nowOpacity = layer->Opacity; this->nowVisible = layer->Visible; this->nowLocked = layer->Locked; this->nowAlphaLocked = layer->AlphaLocked; this->nowClipped = layer->Clipped; this->nowName = layer->Name;}
void LayerEdit::SetOldBlendmode(Blendmode blendmode){ beforeBlendMode = blendmode;}
void LayerEdit::SetOldOpacity(double opacity){ beforeOpacity = opacity;}
void LayerEdit::SetOldVisible(bool visible){ beforeVisible = visible;}
void LayerEdit::SetOldLocked(bool locked){ beforeLocked = locked;}
void LayerEdit::SetOldAlphaLocked(bool alphaLocked){ beforeAlphaLocked = alphaLocked;}
void LayerEdit::SetOldClipped(bool clipped){ beforeClipped = clipped;}
void LayerEdit::SetOldName(std::string name){ beforeName = name;}
void LayerEdit::SetBlendmode(Blendmode blendmode){ nowBlendMode = blendmode;}
void LayerEdit::SetOpacity(double opacity){ nowOpacity = opacity;}
void LayerEdit::SetVisible(bool visible){ nowVisible = visible;}
void LayerEdit::SetLocked(bool locked){ nowLocked = locked;}
void LayerEdit::SetAlphaLocked(bool alphaLocked){ nowAlphaLocked = alphaLocked;}
void LayerEdit::SetClipped(bool clipped){ nowClipped = clipped;}
void LayerEdit::SetName(std::string name){ nowName = name;}
void LayerEdit::Execute(){ LayerNode* layer = LayerManagementContext::FromId(layerID); layer->BlendMode = nowBlendMode; layer->Opacity = nowOpacity; layer->Visible = nowVisible; layer->Locked = nowLocked; layer->AlphaLocked = nowAlphaLocked; layer->Clipped = nowClipped; layer->Name = nowName; timestamp = std::chrono::system_clock::now();}
void LayerEdit::Undo(){ LayerNode* layer = LayerManagementContext::FromId(layerID); layer->BlendMode = beforeBlendMode; layer->Opacity = beforeOpacity; layer->Visible = beforeVisible; layer->Locked = beforeLocked; layer->AlphaLocked = beforeAlphaLocked; layer->Clipped = beforeClipped; layer->Name = beforeName;}
json LayerEdit::SerializeArgs(){ json j = json::object(); // only now needs serialization, since rest can be reconstructed, action is not essential j["layerID"] = layerID; if (nowBlendMode != beforeBlendMode) { j["blendMode"] = nowBlendMode; } if (nowOpacity != beforeOpacity) { j["opacity"] = nowOpacity; } if (nowVisible != beforeVisible) { j["visible"] = nowVisible; } if (nowLocked != beforeLocked) { j["locked"] = nowLocked; } if (nowAlphaLocked != beforeAlphaLocked) { j["alphaLocked"] = nowAlphaLocked; } if (nowClipped != beforeClipped) { j["clipped"] = nowClipped; } if (nowName != beforeName) { j["name"] = nowName; } return j;}
std::string LayerEdit::GetTitle(){ return action;}
const char* LayerEdit::GetIdentity() const{ return "layerEdit";}