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art software for the rest of us
drawing paint image sdl art
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README.md
This is the source code of Gradien, it's split into multiple subsystems,
Root #
This is where basic primitives live
UserInterface #
This is where GUI primitives live, these are used by an AppLayer implemented in the future
Shaders #
This is where shaders live
RenderingContext #
This contains RenderingContexts with a specific purpouse each
PrimitivesBuilder #
This contains builder helpers for primitives
Panels #
This contains the panels/windows that are independent of eachother
ManagementContext #
This contains ManagementContexts that hold data to be managed
LayerNodes #
This holds canvas layers
Input #
This is the input subsystem, it contains the input handler and a pointer and stream abstraction
Comands #
This holds the commands used for the replay/UndoRedo feature
AppLayers #
This holds the layers used by the app that are independent of eachother