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12345678910111213141516171819202122232425262728293031package now.nonsense;
import net.fabricmc.api.ModInitializer;
import org.slf4j.Logger;import org.slf4j.LoggerFactory;
public class TestMod implements ModInitializer { public static final String MOD_ID = "test_mod";
// This logger is used to write text to the console and the log file. // It is considered best practice to use your mod id as the logger's name. // That way, it's clear which mod wrote info, warnings, and errors. public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override public void onInitialize() { // This code runs as soon as Minecraft is in a mod-load-ready state. // However, some things (like resources) may still be uninitialized. // Proceed with mild caution.
ModItems.initialize();
ModBlocks.initialize();
ModEntityTypes.registerModEntityTypes(); ModEntityTypes.registerAttributes(); LOGGER.info("Hello Quilt world!"); }}