[READ-ONLY] Mirror of https://github.com/flo-bit/roomy-worlds. create small 3d worlds and share/edit with your community flo-bit.dev/roomy-worlds
Svelte 84%
TypeScript 14%
JavaScript 1%
CSS <1%
HTML <1%
<1%

README.md

roomy worlds #

Roomy Worlds is a tool for creating and sharing small 3D worlds as a community.

Made with roomy-sdk and leaf.

Work in progress: You can create new worlds, but they might disappear/change unexpectedly with new updates. Also lots of bugs.

Demo

Development #

Clone repo and run:

npm install
npm run dev

For shared worlds #

Clone the leaf repo and run

deno install
deno run syncserver

then change this line in src/lib/shared/roomy.svelte.ts to type: 'dev'

export async function initRoomy(type: 'local' | 'remote' | 'dev' = 'local') {

// change to
export async function initRoomy(type: 'local' | 'remote' | 'dev' = 'dev') {

Now when opening multiple browser windows you should see changes from all windows (when in the same world) as well as see all models made in any window.

todo #

  • save world settings with roomy world
  • add default gradients
  • export and import world (incl world settings)
  • rotate and scale models
  • add advanced settings to world (noise settings)
  • add sound effects (placing, walking)
  • add model name and category
  • download model
  • add gradient for lower part of island

worlds #

  • allow transformation of models (move, rotate, scale)
  • import/export of world (maybe upload to bluesky pds?)
  • share/show player positions
  • show player names if signed in w bluesky
  • add in game chat with roomy
  • save island settings (noise + gradient + island size + sky) with world
  • character selection
  • touch controls
  • allow adding cubes directly to world
  • viewer for user uploaded worlds
  • inline model editor
  • add clouds?
  • add weather?
  • add time of day?

models #

  • categories of models
  • private, world, global models
  • snap transform with shift
  • switch between world and local transform
  • box selection
  • select multiple cubes with shift
  • allow setting visibility/collision of cubes
  • show recently used colors in color picker
  • add model name
  • add undo/redo
  • outline around currently selected cube
  • save models in players data
  • add preset models
  • add particle emitter?

bugs #

  • fix click (for placement and selection on floor + cubes) to only work when mouse stays still (down-up)
  • first cube cant be removed in model editor
  • updates to models not showing without refreshing (in world)
  • showing world models in model picker only after one model is added to world

Credits #