HEXWORK - A Lantern in the Deep: 3D ASCII terminal roguelike RPG in Rust. Entirely designed and built by Muse Spark 1.3 to evaluate if I like the model.

Phase 10 contracts dungeons: 62 contracts, 12-floor Deep, 42 monsters, vault choice, EA gate green master

- content: contracts.rs (board, prep audit, thread) + 62 contracts + 5 towns - core: dungeon.rs (chalk, directions, mule, vault choice) + epitaphs.rs (60 lines, subtitles) - worldgen: deep.rs (strata fill, dream/choir gates, vault 12) + 12 floors + 42 monsters + 5 gods - state: chalk/mule/vault_choice, cantor trigger (once per run), hash extended - re-pins: load counts, golden 2543239e, phase8 gods count - tests/phase10_ea_gate.rs: thread chain, cantor, choice, chalk/mule, prep - 713 tests green, clippy -D warnings clean, fmt clean