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HEXWORK - A Lantern in the Deep: 3D ASCII terminal roguelike RPG in Rust.
Entirely designed and built by Muse Spark 1.3 to evaluate if I like the model.
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300 B · 7 lines
Rust
at main
12345678//! Shared scheduling compatibility exports.//!//! Production scheduling for Action-paced locomotion lives in//! `hexwork_game::pace`; this shim remains so existing test targets keep//! resolving `Loop`/`AutosaveCadence` through one path.#[allow(unused_imports)]pub use hexwork_game::loop_::*;