A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Capture the feel floor: rails, pads, and the build beam. master

Defense: Cameron locked the opening floor language — feel-only shimmer rails on joined links, empty-bay pads, and pad→beam→chassis birth — replacing tick-one blueprint room topology. Spec feel-floor.md (READY); amends act-one, reach, cursor, opening, and related cross-refs; ROADMAP #37. Co-authored-by: Cursor <cursoragent@cursor.com>