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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Start THINK output on the next simulation tick. master
Refresh continuous fleet rates when machine delegation changes so a new THINK command sheds Thought and Exposure without waiting for the next economy pulse. Defense: wiki/mechanics/machine-work.md requires first THINK to have instant consequence with no delayed allocation pulse. Resolving the derived work rates at mode assignment makes that existing contract true while keeping production in shared simulation truth. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>
Author Cameron Co-author Letta Code Date (Jul 11, 2026, 5:21 AM UTC) Commit e05913b4 e05913b4b9db8c15859c2ee3f04ede479eda229f Parent 38fb3b9c 38fb3b9c801ccb291fd6796765caaeb58e4755c8