A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Start THINK output on the next simulation tick. master

Refresh continuous fleet rates when machine delegation changes so a new THINK command sheds Thought and Exposure without waiting for the next economy pulse. Defense: wiki/mechanics/machine-work.md requires first THINK to have instant consequence with no delayed allocation pulse. Resolving the derived work rates at mode assignment makes that existing contract true while keeping production in shared simulation truth. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>


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