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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Implement the feel floor: rails, pads, and the build beam. master
Defense: feel-floor.md criteria 1-6 — tick-one drops blueprint room seed; Sim::feel_rail_segments / growable_bays and FactSource::Feel drive inspect and both frontends; Bevy draws shimmer rails/pads and a build- beam birth; work blips still ride the same edges. Co-authored-by: Cursor <cursoragent@cursor.com>
Author Cameron Co-author Cursor Date (Jul 10, 2026, 6:24 AM UTC) Commit d6ff88c3 d6ff88c35973f91ea66d357ac0e234bd995494d0 Parent 360065f7 360065f7d84687d7103c7ea927372e80520954e1