A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Land HD-2D material render toggle. master

Defense: This is the real/camera dialect promised by the same-frame digital/real canvas: it is a frontend-only projection over the same sim anchors, fog, cursor, reach overlays, UI, and finance panel, with no new save state or Bevy-only knowledge. Keeping the flat sensorium as default and putting material render behind F3 lets the art direction progress without breaking terminal parity or turning the physical view into a separate mode. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>