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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Capture the tensile thought-fluid material target master
Preserve Cameron's selected whole-flow and close-material references, assign them distinct silhouette and internal-circulation roles, and reject the current constant-radius white extrusion. Literal negative-space topology remains undecided. Defense: wiki/interface/thought-fluid.md owns how Thought renders and moves. This amendment keeps route and quantity tied to sim readouts while making pressure lobes, surface-tension recoil, and internal marbling the close presentation target.
Author Cameron Date (Jul 10, 2026, 11:26 PM UTC) Commit b6926fdc b6926fdc15010b8359bea51d23cb52ef826cd173 Parent 7f53822c 7f53822c5dab01707f301c34b4c50d39f0d69cae