A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Route day-job demand from Voss's desktop through the switch. master

Lab work no longer teleports onto Rack 3: it originates on an off-map Voss desktop relay, hops the basement switch, and deposits on the host sink so the wire is the inbox path. Defense: Work is visible / the flow law — demand is wired cargo with a person behind it. The switch is infrastructure (the hop), not the job author; spawning on Rack 3 skipped the fantasy the token system sells. Co-authored-by: Cursor <cursoragent@cursor.com>