A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Match wake look-at height to the close play camera. master

Dark-frame already ends the wake at CLOSE_DIST and hands off zoom 1.0. The residual leap was pitch: wake look-at eased to the floor pad while update_camera_real aims at chassis height (0.45). Ease to play_target so the handoff is seamless. Defense: wiki/interface/material-dark-frame.md — post-wake opening frame is the attention-close default; the wake must hand off without a jump.