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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Match wake look-at height to the close play camera. master
Dark-frame already ends the wake at CLOSE_DIST and hands off zoom 1.0. The residual leap was pitch: wake look-at eased to the floor pad while update_camera_real aims at chassis height (0.45). Ease to play_target so the handoff is seamless. Defense: wiki/interface/material-dark-frame.md — post-wake opening frame is the attention-close default; the wake must hand off without a jump.
Author Cameron Date (Jul 10, 2026, 6:50 AM UTC) Commit 90a29081 90a29081105ed98decb662685b9204ff6c8c88d1 Parent 19f75c56 19f75c5601d0186af8ad7ccd0e756245046c3695