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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Adopt continuous-witness narration axioms as constitutional law. master
Defense: After a systems-heavy B1 wave the live failure mode is mute correctness — meters and verbs exist, but the player cannot narrate the last thirty seconds under pressure. Binding the five axioms (thirty-second bar, story spine, causal sentences, world gossip, tellable-before-wider) in DESIGN.md and wiki/interface/narration.md makes "what the hell is happening" a tick finding and a dispatch priority with the same force as justification-and-legibility, not chat-only guidance. Rejected: a quest log; treating green criterion pins as done when the wiki is still required. Co-authored-by: Cursor <cursoragent@cursor.com>
Author Cameron Co-author Cursor Date (Jul 9, 2026, 12:38 AM UTC) Commit 889d01d8 889d01d872199f05780f779b9cb860c6214cf54b Parent bb730f36 bb730f36e947bb63aba84f493b7c072ec43246c3