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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Keep one open intent per physical link. master
Canonicalize the requested endpoint pair at the open-receipt boundary so reversing selection direction cannot duplicate one proposed world change while cancelled history remains reusable. Defense: wiki/mechanics/building.md defines a network link as one edge between two exact endpoints and an intent as one inert pinned job; an unordered pair therefore cannot own two simultaneous ghosts. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>
Author Cameron Co-author Letta Code Date (Jul 15, 2026, 5:50 PM UTC) Commit 76fe608c 76fe608c63bf01fb9e36137de40785b82e204c2c Parent 92e68c53 92e68c5367d8db2fbcd337a74a08c183ed5f3e73