A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Amend demand tokens to glowing information cubes master

The demand anchor stacks bright cold-signal cubes — a glowing core in a thin near-black frame, data in a box — in a strict column, replacing the clipped-rectangle docket; overflow compresses into one larger block. Tester and game change together via the shared chassis library. Defense: Cameron amended the demand form. The token-anatomy law holds: the rejection of three identical cubes stands because demand alone is cubic (knowledge remains ivory mercury, exposure remains a stain), so form still follows each family's routing physics; the family color stays cold-signal and paused geometry still carries amount. Amended into wiki/mechanics/machine-work.md and the DESIGN.md decisions log in this commit.


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