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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Characterize simulation state before decomposition. master
Pin canonical persisted-state bytes, replay-versus-resume convergence, and the fixed-tick phase order so later module moves have an executable behavior boundary. Defense: wiki/engineering/sim-decomposition.md slice 0 requires complete SaveState equivalence and exact Sim::advance cadence before any behavior changes address; this test-only instrumentation preserves save v26 and runtime semantics. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>
Author Cameron Co-author Letta Code Date (Jul 11, 2026, 8:11 PM UTC) Commit 4a37e141 4a37e14181f2ff866f1bde9a29c1228875996f22 Parent 70d24afe 70d24afee70c7d4acea30a98be59ad84c3c0782a