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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned
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Fix Bevy menu focus on hovered devices master
Enter and e now honor the focused pointer tile before a stale machine selection, so device menus stay on switches rather than snapping back to the core. A regression test pins the focus precedence and the interface contract records it. Defense: wiki/interface/context-menu.md requires actions to live on the focused anchor. Routing a switch through the machine-only hotkey resolver violated that contract by replacing the hovered device with the selected core. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>
Author Cameron Co-author Letta Code Date (Jul 11, 2026, 2:03 AM UTC) Commit 1924451c 1924451c5b7e95d9d94bde5e57c6a40e5080514e Parent 6ed31f2e 6ed31f2ec89fcf981f70a19315376da0c8fe3849