A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. cameron.tngl.io/misaligned

Capture agent-scale architecture and deferred crate workspace. master

Binding specs for multi-agent throughput (claims, ledgers, verification phases, worktree cache, corpus engine, headless Bevy evidence, heartbeats) and the target Cargo workspace shape (core / terminal / Bevy / assets). Crate split is READY but deferred until dispatched; as-built monorepo knowledge points at the target. ROADMAP P1-P7 are the paste-ready work orders. Defense: Implements the design-session capture of Cameron's 2026-07-09 adoption; living-spec corpus rule (binding decisions live on owning law/spec pages) and justification-and-legibility for a less monolithic package boundary.