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hopefully an awesomesauce (vibecoded) gtk game launcher (very wip)
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ira
/
crates
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input
/
src
5 folders
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25 files
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ayla
·
fix(input): gate Switch hidraw probe on Nintendo layout; expose virtual pads
·
3d ago
595c16f8
bin
feat(input): make the daemon the default session host, add --no-daemon
3w ago
daemon
fix(input): gate Switch hidraw probe on Nintendo layout; expose virtual pads
3d ago
mapping
fix(input): store curve_custom so the Custom Curve preset stays selectable
1w ago
profile
fix(input): store curve_custom so the Custom Curve preset stays selectable
1w ago
vdf
feat(input): default stick deadzone to the controller calibration
2w ago
calibration.rs
feat(input): speak pad protocols directly for rumble, motion and layout
1mo ago
cursor.rs
feat(input): speak pad protocols directly for rumble, motion and layout
1mo ago
evdev_imu.rs
feat(input): hold the remapped pad's companion evdev nodes exclusively
1w ago
focus.rs
fix(input): treat unobservable active windows as desktop on GNOME Wayland
4w ago
gyro.rs
fix(input): rebuild gyro aiming on fused gravity and validated spaces
3w ago
hid_8bitdo.rs
fix(input): gate controller identity and gyro on what the pad reports
2w ago
hid_ds4.rs
fix(input): map the Sony uhid twins by the identity they present
2w ago
hid_dualsense.rs
fix(input): map the Sony uhid twins by the identity they present
2w ago
hid_imu.rs
fix(input): name the virtual Switch Pro like the dongle-mode pad
2w ago
hid_switch_pro.rs
fix(input): align the Switch Pro descriptor with the 0x30 wire layout
1w ago
lib.rs
fix(input): gate Switch hidraw probe on Nintendo layout; expose virtual pads
3d ago
motion_device.rs
fix(input): passthrough motion carries fixed-point samples, not whole integers
2w ago
motion_udp.rs
feat(input): stream motion-only cemuhook from any backend with dsu_motion
4w ago
physical.rs
fix(input): gate Switch hidraw probe on Nintendo layout; expose virtual pads
3d ago
registry.rs
feat(*): checkpoint controller input stack before editor rework
1mo ago
report_rate.rs
perf(input): cut the daemon's idle CPU and I/O cost
4w ago
rumble.rs
fix(input): replay rumble from playback events instead of uploads
1w ago
sensor.rs
fix(input): gate controller identity and gyro on what the pad reports
2w ago
steam.rs
refactor(input): share the steam process scanner outside the daemon
2w ago
switch_hidraw.rs
feat(ui): show gamepad battery on the couch pad rail via 8BitDo DInput
3w ago
switch_rumble.rs
feat(input): speak pad protocols directly for rumble, motion and layout
1mo ago
uhid.rs
fix(input): name the virtual Switch Pro like the dongle-mode pad
2w ago
virtual_gamepad.rs
fix(input): align virtual Xbox and Steam Input pads with real hardware
1w ago
virtual_keyboard.rs
feat(input): add controller remapping and profile management
1mo ago
virtual_mouse.rs
feat(input): discrete scroll wheel output action
1mo ago