art/ #
Type: knowledge
Visual identity (clinical gore: precision-lab brutality, near-monochrome
palette, sterile amber as machine presence, blood crimson as danger and
consequence). The public splash image is now the identity
plate for the website and rendered design corpus
(interface/site.md). World art is flat materials
under light — solid palette colors, emissive for machine presence, no
image textures (interface/flat-materials.md).
Iterate new procedural meshes in the
asset tester (misaligned-assets) before wiring them
into Bevy. Iterate dynamic Thought-liquid and Exposure-dust treatments in the
separate effects lab (misaligned-effects); its renderer is
shared package code, not a disposable prototype. The Pixel Lab generation
pipeline was removed 2026-07-08; git
history has it. Direction notes live under
assets/reference/art-direction/ (not runtime art). Placeholders, if
any return, are tracked in this directory — not silently reused
(design law: "Justification and legibility").