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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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7 files
README.md
engineering/ #
Type: knowledge
Current-state facts about the codebase: the current-build snapshot, the
Cargo workspace layout (core / terminal / Bevy / assets), the sim/frontend
contract, determinism guardrails, the save format, and the flow substrate.
Structure work order (landed): crate-workspace.md.
Multi-agent process: agent-scale.md.
Type: knowledge pages — edited in place, no status field; a stale one is
a bug, fixed in the commit that made it stale.