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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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Add misaligned-assets procedural mesh tester. master
Orbit viewer for flat-material assets (server rack: dead/powered/core) so look can be approved before wiring into the game Bevy binary. Defense: presentation tooling only — flat materials need a sandbox for procedural composition; no sim/save and no game wiring yet. Co-authored-by: Cursor <cursoragent@cursor.com>
Author Cameron Co-author Cursor Date (Jul 9, 2026, 1:10 AM UTC) Commit f4494cc4 f4494cc49a6fe99acbecdbc56604fae63b60f070 Parent 31eaf123 31eaf1232b95e2424c54fadbd46c5ea5531520e0