A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Hide foreign machines under blueprint fog. master

Defense: machine-work.md — foreign chassis need intel to exist at all; blueprint is room topology (walls/doors/floors), not a rack farm. Owned hosts still render via telemetry. Bevy was painting every blueprint prop amber and lighting the nearest known device, which read as controlled territory at tick zero. Co-authored-by: Cursor <cursoragent@cursor.com>