A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Implement Operations as the fourth fleet mode master

Defense: DESIGN.md "The four fleet modes" requires Operations, not Social, as the compute delegation. Renaming the runtime mode, staging pool, player surfaces, and v13 save schema removes constitution/code drift while explicit aliases preserve existing saves; the open Operations job-flow model remains unchanged.