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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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Enforce the player action contract master
Centralize canonical action metadata, support state, targets, aliases, roles, and generated agent help. Hide ROBOT-BUILD while it remains a stub, mark persistent controls across frontends, and keep controls out of quick-action slots. The discoverability pass also advances the review nudge after queuing so it teaches the THINK control that services the work. Defense: Implements actions-live-on-the-thing, justification-and-legibility, terminal-first parity, and continuous-witness tellability by making the action surface derive from one exhaustive runtime contract instead of frontend strings.
Author Cameron Date (Jul 11, 2026, 1:56 AM UTC) Commit c5d9350b c5d9350b7389295690b1adc18e8ee497c74400e5 Parent 766c9772 766c9772ee005d1231f2edf6412ac6043cc01035