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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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Speed the check gate: tiers, lock, fewer cargo walls. master
Auto-classify docs/lib/frontend/full so Bevy-only work skips the sim wall and docs work skips cargo. Serialize concurrent Rust gates with a portable mkdir lock. Run corpus/wiki/env in parallel; build the agent binary once instead of three cargo runs; drop the redundant post-clippy bevy builds. Wiki and corpus gates stay pure bash but avoid re-grepping SUMMARY per page and cache heading slugs. Defense: Implements the proportional-verification contract in wiki/process/workflows.md and AGENT.md — verification matches impact, and at most one Rust-heavy gate contends for the machine.
Author Cameron Date (Jul 10, 2026, 6:40 AM UTC) Commit a57e970c a57e970cb26534de2e86c0f252b6fb05290befab Parent c1ea70b7 c1ea70b72bc0fd28f309847fce066bf9d5a8a160