A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Keep dependency incremental caches when seeding worktree targets. master

Worktree seed copied the primary Cargo cache but discarded every incremental/ tree; keep third-party incremental warm and still scrub local misaligned/act_one artifacts so this checkout rebuilds correctly. Co-authored-by: Cursor <cursoragent@cursor.com>