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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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Keep dependency incremental caches when seeding worktree targets. master
Worktree seed copied the primary Cargo cache but discarded every incremental/ tree; keep third-party incremental warm and still scrub local misaligned/act_one artifacts so this checkout rebuilds correctly. Co-authored-by: Cursor <cursoragent@cursor.com>
Author Cameron Co-author Cursor Date (Jul 9, 2026, 6:31 AM UTC) Commit 9cad40c0 9cad40c083210bf55cdfeea32bb24ea3f41fad28 Parent e6e88630 e6e88630284db8b8afc7a9b6cc409b8cb05ea58b