A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Surface machine work token stacks. master

Voss jobs now land as visible WorkGrid demand stacks on Rack 3, machine mode delegation is exposed through the shared action surface and agent protocol, and D/!/K stack readouts render from saved sim state across the frontends. Defense: DESIGN.md "Work is somewhere" requires work to be device-resident, "Actions live on the thing" puts delegation on the machine, and "Work is visible: tokens on the flow graph" requires demand and byproduct queues to be rendered from one sim truth.